[Iter-X] 62/100days
Day 6ļøā£2ļøā£
These past two days, Iāve been watching the first developer competition held by Xiaohongshu, and it got me thinking. I feel like indie developers and indie game developers are quite similar groups. The former probably has a larger population right now, but their survival rate is much lower. Itās a harsh realityāindie game devs can at least build interesting games and monetize directly through one-time purchases. For most indie app developers, though, itās hard to earn more than what youād get from a regular job. Some great apps can easily get āhonoredā by big companies, crushed by competition, or simply die in the early stages. The ones that make it out are rare.
Itās kind of surreal. Vibe Coding is becoming more popular now, and you can see a lot of solo devs creating cool apps, but most of them are driven by passion or a desire to create, not profit. B2C is brutally tough; B2B, on the other hand, is very reliant on business skills and connections.
This brings up the question: why do so many people still throw themselves into this path? Where do they end up? Maybe I can glimpse a bit of the answer through my own story, though one personās experience probably doesnāt speak for the majority.
I think itās both a process and an experience. Iāve built many products in the past and provided product development services for individuals and businesses. In my case, the most profitable ones have always been B2B. I wonder if others feel the same. Iāve always had this itch to create (a chronic itch thatās long overdue for treatment), and I keep dreaming of building something truly great. If it brings fame or fortune, even betterāthatās part of what keeps driving me to throw myself into new projects.
Ironically, I recently stumbled upon an old GitHub and blog intro I wrote:
Iām into the internet, traveling, reading, and listening to music ā still figuring out this whole āliving lifeā thing.
Iām on a mission to balance the grind with some good old-fashioned living.
And recently while chatting with a friend, we joked: maybe East Asians just arenāt meant to enjoy life? I genuinely want work-life balance, but my inner workaholic always seems to take over. The most fair thing in life is that everyone gets 24 hours a day. Whenever you invest time and energy in one thing, youāre inevitably sacrificing another. Looking back at the āLife in Weeksā chart I drew in Februaryāfrom birth to 2077 (my lifespan goal)āmaybe now isnāt the time for balance just yet.
Today I worked on integrating the map page. Iām currently tweaking the mapās appearance. The default tile layers are ugly and cluttered with too much irrelevant information. I need to simplify and adjust the color scheme. Once thatās done in the next couple of days, Iāll share an update. The goal is to make it silky smooth and visually clean.
Current Progress Summary:
- Prototype & UI/UX Design: 33%
- Backend (Go): 60%
- Client (Flutter): 53%
- Data: 12%
If you feel like you match any of the following, feel free to reach out:
- You can stick with it
- You have a dream
- Youāre interested
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