[Iter-X] 51/100days
Day5ļøā£1ļøā£



The best part today is FigPal, haha, itās so cute. Itās a limited-time feature launched by Figma for April Foolsā Day. Itās really a completely useless but fun featureā¦ I really like this kind of nonsense and quirky stuff; it doesnāt have any commercial value, but itās very helpful for the brandās tone.
Today, I fine-tuned the AI process, and now itās stable and reliable. It can consistently output itineraries, which Iām very satisfied with. Iām still using the previous pseudo-ToolUse idea, where the AI calls a non-existent tool, create_trip, just to get its stable JSON output. Today, I also discussed some benchmarks and personalization aspects with the AI team, and weāre on the same page. Many of our ideas align well, and in the next few days, Iāll be organizing and setting up a complete set of personalization standards. From our perspective, personalization is divided into two levels:
1ļøā£ User-level personalization
2ļøā£ Itinerary-level personalization
For example, basic preferences like departure city, return city, departure time, budget, group size, and number of days are all part of the basic preferences. Then there are deeper preferences, like whether youāre more into cityscapes or nature, or whether you prefer a fast-paced trip or a more relaxed one. This hierarchy of preferences, from shallow to deep, can be used with AI to create the most effective itinerary planning assistance. Coming back to the above, user-level preferences are default and can cover all itineraries, but if there are different preferences within the itinerary, they take higher priority and will override the user-level preferences. This makes sense because each trip might be different, whether itās due to your mood, personal experiences, the people youāre traveling with, the time of year, or the destination. Therefore, this hierarchical structure will be more accurate.
Back to user preferences + AI-powered planning, I think there are two main issues in the market right now:
1ļøā£ The product is not well-done: Many products just mindlessly add AI, but in my opinion, effective planning is far more important than mindless intelligence. Iād rather have AI help once at a critical moment than have the user retry the planning 10 times. AI should have the authority to refuse planning when thereās insufficient information or downgrade to a conservative planning approachāone that works for most users and doesnāt make mistakes. This depends on how well the AI is trained and how well it collaborates with the context.
2ļøā£ Users have overly high expectations: A lot of people have this problem. AI knows a lot about the world, but itās not a god. If you ask a regular friend, āI want to travel to Italy for 7 days, help me plan,ā do you think their plan will meet all your preferences in one go? Maybe a close friend or family member can do this, but thatās because they have enough understanding of your preferences. So I think itās important to manage usersā expectations. Otherwise, thereās a risk of overpromising and underdelivering. This is something that all AI product managers should be aware of. Personally, I have some ideas on this. AI can start small, letting users see how it can help in specific situations, and once they develop a basic understanding of its capabilities, the AI can expand to cover more scenarios. This approach is much better than presenting a complete product on a PPT, which might give users high expectations, only for them to experience disappointment when the real product falls short.
Lastly, I want to say, if youāre feeling mentally and physically exhausted, donāt push yourself too hard. Take a break to release stress and regain balance. After that, you can jump back in. A long battle wonāt be ruined by one or two days, and managing your state is key. When youāre in a good state, your efficiency is higher, and youāll be more optimisticāotherwise, itās the opposite.
Summary of current progress:
- Prototype design & UI/UX design: 33%
- Backend (Go) development: 45%
- Client-side (Flutter) development: 40%
- Data: 10%
If you meet the following criteria, feel free to reach out:
- Persistence
- Dreams
- Interest
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